liveSHOUT
// 2016
.. Graphic design
.. User Interaction
.. User Experience
.. Illustrations
The app in now available on the AppStore! Click to download
ABOUT
liveSHOUT is an interactive audio streaming mobile app. The app is designed to facilitate multiple streaming points and multiple listening points, what we call ‘distributed listening’. The app has a simple interface which has been designed to facilitate interaction while on the move. liveSHOUT tries to transmit and receive audio with the best possible quality dependent on the network connection. The user has full control over parameters which affect the performance of the streaming and the quality of the audio.
liveSHOUT was designed at the Sonic Arts Research Centre in partnership with Locus Sonus and was made possible through an Arts and Humanities Research Council research grant led by Dr Franziska Schroeder and Professor Pedro Rebelo at Queen’s University Belfast.
WHAT
liveSHOUT allows users to interact with a global network of audio streams. By using the built in or external microphone on a mobile device, users can stream their sound environment as well as listening to any other online users. Users can listen to individual streams or mix up to three streams in a binaural mode. In the mixing mode, each stream is panned according to its location. This provides a “3 dimensional” audio mix, which changes dynamically according to the location of the listener in relation to the chosen streams. liveSHOUT has integrated Twitter functionality which allows for users to communicate and coordinate under #liveSHOUT.
liveSHOUT interfaces with the Locus Sonus Soundmap, a live worldwide open microphone network online since 2006. By creating an account on the Locus Sonus Soundmap, liveSHOUT users will be able to send and receive streams which will be visible on the map and accessible to other users.
Team:
Franziska Schroeder
Pedro Rebelo
Peter Sinclair
Stéphane Cousot